January 27, 2009
Taking a page out of rock n’ roll’s history book of music icons, DBH will be partnering with bands that span the spectrum from the great classics of all time to the hottest emerging musical artists today. Packed with tons of cool prizes and a chance for worldwide recognition, the DBH Music Series brings a whole new level to the world of t-shirt design contests.
First prize: $1500 cash, $200 DBH store credit, and 2 backstage passes to a Fleetwood Mac concert with an opportunity to meet the band.
Nevermind that Fleetwood Mac aren’t cool anymore – this is a great example of an industry dinosaur adapting to the community-based nature of the web. Hot Chip ran a similar contest in conjunction with Threadless, though the winning shirt was only available online.
No tandem announcement on the band’s website, which is a missed opportunity. While DBH would have a sizeable database, how many of those are fans of the ‘Mac? Though, maybe they’re not necessarily targeting fans of the band: the chance for your design to appear behind the merch desk of a hugely popular band’s world tour is a unique proposition.
But it shouldn’t be.
Artists across the world should buy into the opportunity to foster community participation in their merchandising decisions. Advertise, outsource talent, and encourage your fanbase to vote and comment on the result.
Unhappy with the designs presented by local artists? Advertise online describing the look you’re after, and see what comes back. A fan on the other side of the world might have kick-ass shirt ideas and the talent to deliver. So why bother with the same tired plain-colour-with-chest-logo formula that many bands still follow?
Interesting, non-standard shirt designs attract attention. I wear Threadless and, more recently, DBH designs because they’re far more remarkable than the marginally modified crap that popular Australian labels churn out each season. They stand out, so you get noticed. Which is great, if that’s your goal.
Furthermore, I know that the design I’m wearing was made by a person who was rewarded for their efforts. That’s how Threadless and DBH work: you submit a design, and if it gets printed, you get paid in cash and store credit. And your name (or pseudonym) is attributed to your work, which appears online and on the neck of the shirt.
All of these factors add to the stickiness of user-generated clothing designs. They’re worth sharing, which adds to your brand equity. People talk about your brand. The successful designers are happy because they’re rewarded for their talents. They show their friends and family. They promote their work on their personal websites.
All of these factors create a community – a tribe – around your brand. A group who’re happy to champion your cause and improve the quality of the result. If that’s not your goal as a company in 2009, it should be: maximise returns by engaging with and listening to your userbase.
I’m glad that Design By Humans are working with popular musicians to form tribes around their merchandising, which is an area of fiscal pertinence in an era of diminishing returns on recorded work. For all but the biggest bands, it’s no longer a matter of selling albums: instead, the goal is to maximise the amount of ears that hear your work in order to encourage tour attendance.